The 3D printed work with David has come out really well - the materiality
of the pieces have their lineage alongside the plaster and wax pieces created
within a 'traditional' sculpture studio. Embedded within them is the history of
sculpture and mould making - material talks. The plastic speaks of the future,
the surface texture is of machine and the colouring is so heightened that there
is a sense of an inability to engage with it, where did it come from? How big
should a thing created on a screen become? The scale of the pieces enable them
to sit in the hand, this site specify space references early work on the project.
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